This more or less will be reflective on the whole thing but felt Misc. was a good spot for it. How big of a team do you think we will have for this. It seems there are a LOT of people who want to help out and do things, but I feel like to properly be able to kind of, assign/delegate/task manage, we will need a good vision of what needs to be done. I understand all of the Routes and Towns will have to be made, but what do we want in them? Who is going to make assets, or who is going to create the environment? I just thought I would ask to see what people think about the size of this project, and who is going to be involved with the whole thing because there could end up being so many of us or so few of us that the project either doesnt get done, or things won't quite match up when we put the pieces together.
I really wanna do mostly animations and some modeling and ill donate music and create sound effects and background music that can be used throughout the game. And do anything else that needs to be done! But yes we do need everyone assigned and committed to certain aspects.
I know my main interests are within animating and rigging the models and helping with either environmental design or even the planning out of how routes or towns will look. However just the same, I will do the best I can wherever I may be needed.
I will do what I can with my abilities. I have a basic understanding of coding. If someone gives me a template I can run with it. I am not fluent so cannot really create my own code. As far as designing I am messing with Unity right now to get a feel for it and would like to contribute to future town designs and routes but as of now I'll just pick up any grunt work that needs done.
I can.....pretty much do crap. Um, in my mind I've written something like a fan original Pokemon series, that I wanted to try making into a manga, but couldn't get friends interested to help. So something with writing, I can draw a bit, but I don't own a tablet. Know my way around battling.....Give moral support?
I'm fluent with C# which is Unity main scripting langage. I know the basics of networking and databases. I know how to work with unity. I can make the integration with the oculus rift ( I have a pair at the moment =D ) I guess that the first step is really to have a number of (competent) people who can discuss the needs of the project in term of people AND gameplay.
I've sent Twigg a PM about sorting some sort of sign up sheet / thread and then hopefully we can create an infrastructure and sort people into teams.
I think it's fair to say this project has blew up overnight, I seen it posted in a Gamers Group on Facebook then about 10 people on my friends had shared it and so on... It's great, but it takes a little bit of time to fit everybody into a team and get them settled into their tasks
holykiller: lol in case you think its spam.its not xd nxt is death and worlds is some what same idea but its just me since every one else is gone lol
Apr 25, 2016 22:34:36 GMT
brendan: Where is everyone
May 28, 2016 21:36:39 GMT
holykiller: nxt is on idle i guess there no one working on it i was the last one but i decided to start my own project its almos on alpha here the facebook and the indieDB where you can try the newest version
May 29, 2016 4:17:01 GMT